When it comes to complex cases where PC-Crash and other physics-based accident reconstruction software fail to simulate accurate vehicle motion, we create custom rigs. Our team of animators is equipped to handle tasks such as creating driving sequences, simulating vehicle damage, and executing complex maneuvers by moving controllers and keyframing positions that are not possible with simulated PC-Crash data.
Rigging a Crawler Crane for animation can be challenging as it requires a control system that allows for realistic movement of its various parts. This involves setting up controllers such as bones, IK (inverse kinematics) chains, or custom rigging tools for each crane part. Applying constraints and limitations is crucial to ensure that the crane's movements stay within realistic ranges. For example, you can restrict the boom from extending beyond its maximum length or limit the angle at which the crawler tracks can rotate. Additionally, simulating the weight and physics of the crane is vital. This involves adding mass and gravity to the components to ensure they respond realistically to forces and gravity when animated.